Abandoned Amusement Park:

Retrospective/ Process - http://georgeokeeffe.wixsite.com/themepark

 

An atmospheric abandoned theme park environment running in Unreal Engine 4. Based on an abandoned Six Flags in New Orleans after Hurricane Katrina, this environment explores a more cinematic approach to modelling for games. 

 

Tools Used: Maya, zBrush, Substance Painter, Quixel Suite, Photoshop, Unreal Engine


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