Japanese river scene - Game fx playground:
Postmortem - http://georgeokeeffe.wixsite.com/vfxjapaneseriver
A Japanese river scene created in Unreal Engine 4. I designed this scene as a playground in which I could explore and learn various video game FX, taking advantage of Unreal Engine's fantastic material editor, Bluprint and Cascade.
Tools Used: Maya, zBrush, Substance Painter, SpeedTree, Quixel Suite, Unreal Engine