Stylized Diorama:

Process Document -


Rare, one of the most influential companies in Gaming, orchestrated a collaborative project in which we had to create a  stylized diorama game environment within Unreal Engine. 

This was my first ever attempt at creating a stylised environment, and was such a challenge. I was in charge of  creating the walls, floor, arches as well as lighting and assembly. This project is very much a work in progress, and I anticipate returning to correct issues as soon as possible.


Created in partnership with the great Pierre Cormier and Freddy Mhanna.